Unless noted prior to the event, National Federation High School Rules will be used with the following notations. Triple Crown reserves the right to enforce particular invitational tournament rules.(Franchisees may offer rule variations)
Age cutoff information for all age divisions: April 30th will be the designated date to determine ages. A player’s eligibility of play is determined by their age on April 30th; with additional grade considerations:
7u Division – Player turning 8 prior to May 1 of current year is NOT ELIGIBLE, unless player is in 1st Grade
8u Division – Player turning 9 prior May 1 of current year is NOT ELIGIBLE, unless player is in 2nd Grade
9u Division – Player turning 10 prior May 1 of current year is NOT ELIGIBLE, unless player is in 3rd Grade
10u Division – Player turning 11 prior May 1 of current year is NOT ELIGIBLE, unless player is in 4th Grade
11u Division – Player turning 12 prior May 1 of current year is NOT ELIGIBLE, unless player is in 5th Grade
12u Division – Player turning 13 prior May 1 of current year is NOT ELIGIBLE, unless player is in 6th Grade
13u Division – Player turning 14 prior May 1 of current year is NOT ELIGIBLE, unless player is in 7th Grade
14u Division – Player turning 15 prior May 1 of current year is NOT ELIGIBLE, unless player is in 8th Grade
15u Division – Player turning 16 prior to May 1 of current year is NOT ELIGIBLE, unless player is in 9th Grade
16u Division – Player turning 17 prior to May 1 of current year is NOT ELIGIBLE, unless player is in 10th Grade
17u Division – Player turning 18 prior to May 1 of current year is NOT ELIGIBLE, unless player is in 11th Grade
18u Division – Player turning 19 prior to May 1 of current year is NOT ELIGIBLE, unless player is in 12th Grade
Rosters: May not exceed 20 players during the tournament for 7u-14u and may not exceed 25 players during the tournament for 15u-18u. No players may be added to a roster once the tournament has begun. Players may not participate on more than 1 team in the same tournament (regardless of age / divisions) All players must have an authorized signature to be eligible.
Protest Fee: $100 cash (on rule interpretation only). Protests must be made prior to the next pitch being thrown. Umpire(s) must be informed first of a protest made during the game. The Tournament Director will make the final decision on all protests.
Game Time: Starting time is forfeit time, unless delay is created by Triple Crown. Game time starts at completion of plate meeting.
Home Team: Determined by coin flip in pool play. Higher seed is awarded the choice of home team in playoffs and championship games. The exceptions to this rule are in the case of a double elimination bracket the undefeated team will always have choice of home or away, regardless of their seed and in a “If” Game, the team that won the "first" Championship Game has choice of home/visitor. Home team is required to keep the official book. If two equal seeds meet then we will use a coin flip. Any seeding disputes will be determined by tournament staff.
Player Minimum: A team must start with a minimum of 9 players but can finish with fewer, taking outs in the vacant batting order positions.
Championship Games: No time limit. No Tiebreaker. Run rule still in effect.
Pitching Rules: Innings allowed per tournament through first 4 games played.
-7's = 6 innings
-8's = 6 innings
-9's = 6 innings
-10's = 6 innings
-11's = 6 innings
-12's = 6 innings
-13's = 7 innings
-14's = 7 innings
-15's = 8 innings
-16's = 8 innings
-18's = 8 innings
*Each player on the roster gets (1) additional inning per game played starting in a team's 5th game played, 6th=1 more inning, 7th=1 more inning, etc.
*No limit on number of appearances.
*A mound appearance resulting in any single pitch (warm-up pitch or game pitch) being thrown or a play will be considered an inning pitched.
*Eight warm-ups to start, five thereafter. Umpires reserve the right to limit the warm-up time to a minimum of 1 minute regardless of the number of pitches thrown.
*If pitching rules are violated and the infraction is detected, the situation will be reviewed and a MINIMUM of the head coach ejection will be enforced. Additional consequences may include the player ejection from game, player and head coach from the tournament, forfeiture of game and elimination of team from the event.
*Scorecards must be signed by both team managers to eliminate inning validation problems. (Managers, please help with this process.)
Visits to the mound: As per NFHS rules, each team is allowed three charged visits to the mound within a game. A charged visit is a trip in which the manager or coach does not remove the pitcher. After the three charged visits are used, every trip to the mound will result in the pitcher being removed. A visit is not “charged” when the manager removes the pitcher from the mound. Remember, charged visits are cumulative for the entire game (visits are not tracked “per pitcher”). No restrictions on visits per inning.
Infield Warm-Ups: All teams are encouraged to warm-up as much as possible before game time. No pre-game infield.
Baseballs: Teams must provide all game balls. Estimated two new balls per game and 1 used per game. Umpires reserve the right to refuse baseballs they determine are not suitable. If a dozen baseballs are provided by the Official Ball for the tournament to each team to start the tournament, that is the ball that must be used and you may purchase any additional by the dozen as needed.
No steel spikes: for any divisions 10u age and younger. 11u & older MAY use steel spikes.
**Reminder NO steel spikes allowed on portable mounds**
Bat Restrictions: 13u & Younger: All bats -5 or greater must be stamped BPF 1.15 USSSA or USA stamp. Must be a baseball bat – no restriction on weight or length as long as bat has “BPF 1.15 or USA” stamp. All -3 bats must be stamped BBCOR. Wood bats allowed.14u and Older: -3 weight/length ratio only. All -3 bats must be stamped BBCOR.
Wood Bat Rule: To be considered a wood bat, a bat must be made of a single piece of wood. All other bats such as bamboo or two-piece must meet the BBCOR standards and have the BBCOR stamp. Bat rules apply to the age division you are playing in (not the age of the player or team). Penalties for illegal bats assessed per the NFHS rule book.
Uniforms: Unique numbers mandatory (no repeat numbers), matching uniforms recommended.
Adverse Weather: Triple Crown Baseball tournaments will be played in adverse weather conditions. The format may be changed to lesser time limits, fewer innings cancellation of games or seed advancement to complete the tournament. Awards distribution may be based off pool play seeding, in instances where games are played without an elimination finish. If weather becomes a factor, we may revert back to the first Pool Play game or ½ of the official game time for the playoff seeding. Coaches and players accept these conditions when entering the tournament. Tournament Philosophy: Score Early, Win Early, Stay Winning. Play to win every game!
Hotels/Motels/Condos: Teams that leave unpaid bills or damages will be removed from the tournament and reported to their respective leagues.
No Show: Team(s) that no-show will forfeit the entry fee and may be subject to suspension from competition in Triple Crown events for the following season.
Courtesy Runners: The team at bat may use a courtesy runner for the pitcher and/or catcher of record from the previous inning on defense, any time after they reach base other than by substitution. The same runner may not be used for both positions in the same inning. Neither the pitcher nor the catcher will be required to leave under such circumstances. The courtesy runner must be a substitute player that has not been in the game. However, if you are batting the entire roster or do not have any eligible substitute on the bench, you may use the last batted out for either player.
If the pitcher or catcher get out prior to an out being recorded in the 1st inning, and there are no substitute players, the courtesy runner shall be the previous batter not on base. In all other innings, the courtesy runner is the last batted out and if no outs have been recorded, it will be the last out from the previous inning.
Lineup/Batting order: Teams 14U and younger may bat any number of players and retain subs but must remain at the same total number of batters they started with throughout the game: Example 11 batters and 3 subs must finish with 11 batters. Batters not listed defensively will be extra hitters (EP or EH) and may rotate anywhere on the field like any other starter. If a team finishes the game with less players than they started, the team must take outs in the vacant positions (NO EXCEPTIONS). 15u and older, as well as 14u and younger, may choose to bat 9, 9 + EH, 9 + DH, or 9 + EH and DH.
Refund Policy: There will be administration fee charged for complete rainouts the fee is a percentage of the entry and this amount is available in the team’s confirmed registration for the event; 1 game played = 50% refund; 2 or more games played = no refund.
Lodging: In the case where the event has a required lodging policy, all teams must be in compliance with lodging policy or risk not be bracketed into the tournament. Policy can be found on the main tournament webpage.
Player/Coach Behavior: A player or coach that is exhibits unsporting behavior and is ejected from a game will at a minimum be required to leave the immediate playing field and exit to the closest parking lot. The situation will be reviewed and any additional consequences may include the player/coach ejection from additional games, or player/coach ejection from the tournament.
One-Way Communication: The use of exclusively one-way electronic communication devices that transmit pre-recorded message(s) or signals for the purpose of relaying the pitch or play call from the dugout to the field (to the pitcher or other defensive or offensive players) is permitted. The use of an in-ear communication device with direct or live audio remains restricted to the defensive position of catcher.
PENALTY: The umpire shall issue a team warning to the coach of the team involved and the next offender(s) of that team will be ejected, along with the head coach.
Fan/Spectator Behavior: A fan/spectator that is exhibits unsporting behavior and is removed from a game will at a minimum be required to leave the immediate playing field and exit to the closest parking lot. The situation will be reviewed and any additional consequences may include the fan/spectator non-admittance for additional games, or the remainder of tournament.
Decisions: Tournament Director shall have final decision on all tournament questions.
Run Rules:
(7U-12U) 15 runs after 3 innings, 10 runs after 4 innings, or 8 runs after 5 innings.
(13U-18U) 15 runs after 4 innings, 10 runs after 5 innings, or 8 runs after 6 innings.
All ages have a 20-run rule after 2 complete innings (home team gets last bat, if necessary).
EVENT SPECIFIC RULES
1.Ties are allowed in Pool Play.
2. If a playoff game (not the championship) is tied after time expires or innings have been completed, each team will put their last scheduled batter on 2nd base with no outs.
3. Fake throw to 3rd, throw to 1st is a legal pickoff move.
4.Catchers mask per the NFHS standard must be 1 piece.
5. 9U thru 14U will all play REAL baseball! Leads, steals, balks, dropped 3rd strike...real baseball.
6. Metal Cleats are not allowed on any of the portable mounds. Metal cleats are not allowed at all on Mesa Red Mountain Softball, Eastmark, Skyline and Tempe Sports Complex. These are dirt fields, however you still cannot use metal cleats anywhere....batting or fielding.
7. The Arizona Spring Championships do not use pool protection.
8. If a player leaves the game due to an injury to their head, they are not allowed to re-enter the game.
9. No time limit and no tie-breaker in the championship game. Run rules are still in effect.
***Triple Crown will play these dimensions and run rules:***
8u **40' pitching**60' bases**1 hr 30 min**6 innings** 15 runs after 3 innings, 10 runs after 4 innings, or 8 runs after 5 innings.
9u, 10u **46' pitching**65' bases**1 hr 45 min**6 innings** 15 runs after 3 innings, 10 runs after 4 innings, or 8 runs after 5 innings.
11u, 12u **50' pitching**70' bases**1 hr 45 min**6 innings** 15 runs after 3 innings, 10 runs after 4 innings, or 8 runs after 5 innings.
13u **54' pitching**80' bases**2 hrs**7 innings** 15 runs after 4 innings, 10 runs after 5 innings, or 8 runs after 6 innings.
14u **60’6” pitching / 90’ bases**2 hrs**7 innings** 15 runs after 4 innings, 10 runs after 5 innings, or 8 runs after 6 innings.
***All ages have a 20 run rule after 2 complete innings (home team gets last bat, if necessary)***